Greed

Greed is a routine that consumes research and gives effects based on the amount of research and origins of the research examined. As the player examines more, their desire increases, which in turn can increase their talent and sins gained.

Desire
Greed's vice is desire. Each level of examination will raise desire based on their efficiency. Once desire reaches its cap, the cap will double. Examination levels and desire cap will persists through DRs, but current desire will reset. Examination levels start at requiring 1K research, and increase by 1K with each level gained this DR.

Multipliers
Greed can multiply upcoming talent and sins gained:


 * Talent Multiplier: 1 + 0.001*Desire*MaxDesire*Upgrades
 * Where Desire is current desire, MaxDesire is your current desire cap, and Upgrades are the purchased greed multiplier upgrades
 * Sin Multiplier: 1+ (TalentMultiplier-1)/400
 * Where TalentMultiplier is the above multiplier.

As multiplier increase faster with higher MaxDesire, it's advised to try to increase MaxDesire. To do it, you need to spend enough researches in one DR to reach MaxDesire, as Desire resets each DR. It's usually not a good idea to delay DR, so instead you can hoard some researches through a few DR. This way you'll get less talent temporarily but get more after you finally spend those researches in one DR to increase MaxDesire.

When you hit MaxDesire the cap auto increases.

To get Desire 100 in 1 category you will have to spend 1,275,000 research.