Skills

Skill Multiplier is calculated as (1 + Power/10). It is then multiplied to the corresponding Atk or MAtk during damage calculations. Ratio is Multiplier/Interval.

Physical
Physical skills use Atk and may be resisted by the target's Def. They cost Stamina to use.

Magical
Magical skills use MAtk and may be resisted by the target's MDef. They usually consume corresponding Element or MP when used.

Additional Effects
Additional Effects marked with a Formation require the Formation to be active.

Formations base is 30s interval and 180s cooldown.

Damage Calculation
$$\begin{align} damage &= \max\left(baseDamage + randomDamage,\ \frac{attack}{10}\right)\\ attack &= \left(1 + \frac{\text{skill power}}{10}\right)\times attackStat\times\prod\text{other attack multipliers}\\ baseDamage &= \frac{attack}{2} - \frac{defense}{4} \\ randomDamage &\in \left[\frac{-\sqrt{baseDamage}}{2},\ \frac{\sqrt{baseDamage}}{2} + 1\right]\\ \end{align} $$

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