Class Routine

Class routines are the Warrior, Sorcerer, and Tamer routines. Each is unlocked in town after choosing their respective class. These routines are reset and removed upon reincarnation, however, the Class Inheritance upgrade will allow the player to have all three simultaneously after unlocking the routines in town. Each routine has 5 tasks. The first task has no special effect other than unlocking the next four tasks once it has reached levels 5K, 10K, 15K and 20K respectively. Proficiency is essentially a habit efficiency boost that boosts only the respective task. Proficiency gains 1% per 1K levels to a max of 10% per DR, and an 100% overall max.

pt and Talent Tooltip


pt is the total levels of all the tasks' levels of that specific routine, and talent is the talent for that specific routine. Each class talent gives a multiplier to DR, sins, and that class' respective formation interval (Warrior with Physical, Sorcerer with Magical, and Tamer with Friendly). Additive value starts at 0% on a new reincarnation (?). Talent, base valve, and next additive value are calculated as

Talent = base value + additive value

Next additive value = (base value)/10 + current additive value

Base value = pt/(pt + 100 000)