Routines

Routines are the sub tabs in the "Routine" tab. These tabs are Sacred Ritual, Energy, Familiar, Will, Gluttony, Greed, Sloth, Warrior, Sorcerer, Tamer, and Equipment. Warrior, Sorcerer, and Tamer are collectively called Class Routines.

Habit, Habit Efficiency, and Work
Some routines take a certain amount of “work” to level up. The amount of work done each frame is work = habit_invested*habit_efficiency. For example, if one's habit efficiency is 100 and 3 habit points are invested into a routine, after 10 frames that routine will have completed 3,000 work. If the amount of work completed per frame is greater than the amount of work needed to level up, the routine will be "capped". The surplus work does not carry over to the next level, and the routine will continue to level up each frame so long as the work is high enough. There are 30 frames a second, therefore a capped routine will gain 30 levels per second.

Sacred ritual
For Sacred Ritual (ritual) see Sacred Ritual.

Sacred Ritual (routine) contains routines that primarily focus on boosting Total Exp for Sacred Ritual (ritual).

Note: Worship (formerly called Praying) is additive with Austere Training.

Energy
The energy routines focus on increasing the stamina, mana, and elements' max capacity and regen, with the exception of the first boosting action regeneration. Where n is the desired level. The element conversions convert 0.01 MP to 0.01 of its respective element per completion (.3/s when capped).

Cap Extension and Regeneration Effiency levels will not be reset on Dark Ritual.

Familiar
Familiar has a single habit-using routine called "Summon Familiar". One's Summon Familiar level can be "evenly" divided amongst his/hers selected familiars to activate them. Where n is the amount of invested levels. Formula column calculates base values and excludes any additional multipliers.

Will
Unlocks at rank 28. The Will page has a single habit based routine, “Will Gain”, that requires 2052000 work and has a base production of 1 will. Will is collected and can then be devoted to the will categories to increase their level. Devoting has a 1 minute cool down. Based on the total devoted will this reincarnation, upon DR the player will receive an amount of free will (x^0.4), called “initial will”, and an increase to max will (x^0.5), called “additive max will”. Both values can be found by hovering over the will count in the middle of the page. Note: Currently transform into power is additive with Familiar:Greater Demon and Warrior:Training, but will be multiplicative in the August 2021 update.

Gluttony
See Gluttony

Greed
See Greed

Sloth
See Sloth

Class Routines
The class routines pages are the Warrior, Tamer, and Sorcerer routine pages. See: Class Routines.

Equipment
See Equipment

Envy
See Envy.